The Current State of Rizzo Island
I'm going to be honest with ya'll for a second... I really don't know what to do with the game anymore. I've just lost all motivation to work on it. It's been a combination of time, lack of inspiration, family issues with my Uncle's side of the family, overworking myself, frustration with my lack of abilities. My overambition of the game, starting the project as a noob and getting better over time, coupled with lack of programming and asset modeling, has basically halted all development. It's been awhile since I had the passion for development, and it's been hard feeling guilty for taking people's Patreon money without delivering an actual product. I might come back to game dev eventually. I have many more ideas, but honestly, after I get my QuakeC coder to finish up some cutscene code, I may just release it for 99 cents on Steam and http://itch.io and call it a day.
Next game, I will support the entire thing with only my own money, and try to be more focused and realistic in my vision. As a consolation to the Patreon supporters who have given me money over the years, I will make a special 1 time physical release of the game for them, with th ye possiblity of a wider release if there is any interest. As of now, I just want to fulfill my rewards to those backers. I want to apologize for everything. I just feel so terrible about it.
The most ironic part of all this, is that when I pitched the game to the DC community, I said it woldn't turn out like "In the Line of Fire." While I've probably done more with a game than they ever did with theirs, including commisioning and funding mrneo240 to port GLQuake to the DC under the nuQuake badge specifically for Rizzo Island, it still feels like a huge defeat. I will not go inactive however. I will still be posting updates about other projects I have done, any any updates on the final build and Steam release of Rizzo Island. Thank you all for supporting me, and I hope you can forgive me.
David Croshaw
Founder and Lead Developer at Dreameater Games
Files
Get Rizzo Island PC/Dreamcast Demo v2
Rizzo Island PC/Dreamcast Demo v2
A 3D platforming tribute to my late Uncle Tom Rizzo's music.
Status | In development |
Author | Dreameater Games |
Genre | Platformer |
Tags | 3D, 3D Platformer, Abstract, david-croshaw, Dreamcast, Homebrew, Music, Retro, sega, tom-rizzo |
Languages | English |
Accessibility | Configurable controls |
More posts
- State of Rizzo Island 2024May 24, 2024
- State of Rizzo Island 2023Mar 21, 2023
- Added Github Source Code LinksDec 22, 2020
- Systems Programmer Needed for Win9x Voodoo II SupportJun 13, 2020
- Update 06/08/2020: Web Article, QuakeC, & EngineJun 08, 2020
- DC Version Now Runs at 60 FPS!!!Oct 01, 2019
- Rizzo Island NuQuake 2 Level Demo Released!Jun 27, 2019
- Updated PC Version for Itch.io AppJun 19, 2019
- Biggest Update Yet!Nov 30, 2018
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