[Patreon Transfer] Already Making Progress!
So far we’ve been able to get level geometry into Unity! It took awhile to figure out how to bake the textures, but it all works fine now! The only thing is that we can’t import all the entities straight from the BSP file, so we will need to put them all in manually again. But that shouldn’t be too big of a problem!
Get Rizzo Island Old Dreamcast Demo (Makaqu Quake)
Rizzo Island Old Dreamcast Demo (Makaqu Quake)
The old demo for Rizzo Island for posterity that used Makaqu Quake
Status | Prototype |
Author | Dreameater Games |
Genre | Platformer |
Tags | 3D, 3D Platformer, Dreamcast, Homebrew, quake, quake-engine, Retro, Singleplayer |
More posts
- [Patreon Transfer] Dreamcast Version Launching November; PC Version DelayedJan 18, 2024
- [Patreon Transfer] Pirate Enemy For New Level!Jan 18, 2024
- [Patreon Transfer] New Pirate Enemy!Jan 18, 2024
- [Patreon Transfer] Found a Modeler and QuakeC Coder Came Back!!!Jan 18, 2024
- [Patreon Transfer] Dividing Level into SegmentsJan 11, 2024
- [Patreon Transfer] Level geometry problemsJan 11, 2024
- [Patreon Transfer] Pre-Production Started on Unity Engine Port!Jan 11, 2024
- [Patreon Transfer] Update: Sorry for the Lack of Updates Again!Jan 11, 2024
- [Patreon Transfer] In Talks with Another Engine Coder!Jan 11, 2024
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