[Patreon Transfer] Pre-Production Started on Unity Engine Port!


Hey guys! Great news! We have finally started pre-production on the Unity port of the game! Right now we are setting up a good workflow, and testing different ways to port the maps through BSP to Blender (Quake map files to a 3D modeling program), so that we can add the levels to Unity! After this, we will begin coding the main game functions and testing it against the Quake version so that it doesn’t play any different between ports! Hopefully we can make this all work, and I’m working with a guy who is very helpful!

Get Rizzo Island Old Dreamcast Demo (Makaqu Quake)

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