[Patreon Transfer] Update: Sorry for the Lack of Updates Again!
Sorry for the lack of updates again! It’s been a busy couple of weeks! Here’s some updates.
- I’ve decided that this game should use standard Makaqu Quake to make the release date in time.
- A next generation Dreamcast engine will be in development and will include a level editor and other features.
- The next generation engine will be used in our next game.
- Rizzo Island will be released sometime in November.
- The game will be ported to Unity for PC and console release.
- Currently, we are setting up a distribution network with physical independent game retailers in the Dallas/Ft. Worth area! We hope to expand our reach to Oklahoma and the rest of Texas!
I hope you guys stick around! I’m creating a sole proprietorship soon for the game and the distribution network I’m setting up for physical releases!
Get Rizzo Island Old Dreamcast Demo (Makaqu Quake)
Rizzo Island Old Dreamcast Demo (Makaqu Quake)
The old demo for Rizzo Island for posterity that used Makaqu Quake
Status | Prototype |
Author | Dreameater Games |
Genre | Platformer |
Tags | 3D, 3D Platformer, Dreamcast, Homebrew, quake, quake-engine, Retro, Singleplayer |
More posts
- [Patreon Transfer] Dreamcast Version Launching November; PC Version DelayedJan 18, 2024
- [Patreon Transfer] Pirate Enemy For New Level!Jan 18, 2024
- [Patreon Transfer] New Pirate Enemy!Jan 18, 2024
- [Patreon Transfer] Found a Modeler and QuakeC Coder Came Back!!!Jan 18, 2024
- [Patreon Transfer] Dividing Level into SegmentsJan 11, 2024
- [Patreon Transfer] Level geometry problemsJan 11, 2024
- [Patreon Transfer] Already Making Progress!Jan 11, 2024
- [Patreon Transfer] Pre-Production Started on Unity Engine Port!Jan 11, 2024
- [Patreon Transfer] In Talks with Another Engine Coder!Jan 11, 2024
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